
function DeadAction(character){
	this.name = "dead";
	this.character = character;
	this.animation = character.animations["dead"];
	this.relations = new Array();
	this.age = 0;
}

DeadAction.prototype.update = function(time){
	return this;
}

DeadAction.prototype.setTime = function(time){
	this.age = time;
	this.animation.setTime(time);
}
	
